| Microsoft DirectX 8.1 (C++) |
Contains red, green, and blue ramp data.
typedef struct _D3DGAMMARAMP {
WORD red [256];
WORD green[256];
WORD blue [256];
} D3DGAMMARAMP;
Header: Declared in D3d8types.h.
IDirect3DDevice8::GetGammaRamp, IDirect3DDevice8::SetGammaRamp